News:

Welcome to the Herolab 4e user added support site.

Main Menu

Recent posts

#81
4e Downloader Bug Fixes / War Wizard's Expertise
Last post by Sean Abel - July 14, 2018, 09:26:27 AM
This Feat War Wizard's Expertise
Prerequisite: Any arcane class
Benefit: You gain a +1 feat bonus to the attack rolls of arcane powers and basic attacks that you make with a light blade or a heavy blade. This bonus increases to +2 at 11th level and +3 at 21st level.
    Also, when you use an arcane attack power with a light blade or a heavy blade, your attack rolls take a ?5 penalty against your allies.

Published in Dragon Magazine 402.

Should add a bonus to light or heavy blade with arcane powers but it does not seem to be working:


Eval script I am using:
phase: Setup
Priority: 1000
Index 1

script:


      doneif (field[usrChosen1].ischosen = 0)

      ~work out what our attack bonus should be
      var bonus as number
      if (hero.tagvalue[Level.?] <= 14) then
        bonus = 1
      elseif (hero.tagvalue[Level.?] <= 24) then
        bonus = 2
      else
        bonus = 3
        endif

      ~add an appropriate number of 'attack bonus' tags to all implements of
      ~the appropriate type
      foreach pick in hero where "EquipIndex.? & ImplemType." & field[usrChosen1].chosen.idstring
        var i as number
        for i = 1 to bonus
          perform eachpick.assign[Helper.AttBonus]
          next
        nexteach

Timing: No timing
#82
General Discussion / GenCon 2018
Last post by Sean Abel - July 14, 2018, 12:17:41 AM
Hey Everyone,
I will be attending GenCon again this year, are any of you going to be there and if so would you like to get together? I am running [with a group of GMs. and All day event Saturday 10 hours 9am til 7pm Battle interactive and my group will be running most of Friday. It is all 4E D&D home made adventures and HL [pregen] characters.

You can look us up by Mackenzie's Marauders we will be in the JW Marriott room 312 stop in and say hi or join us!

Sean
#83
Modifications / Re: Rhythm Blade
Last post by Sean Abel - July 13, 2018, 11:07:16 PM
Charlie YOU ROCK !!!! :) ;D ;) :D 8) :o ;D

No really you fixed it, I also read it to say that the AC& REF dont change as the item levels not sure how I feel about that but hey it is what it is.
#84
Modifications / Re: Rhythm Blade
Last post by Charlie - July 11, 2018, 10:24:47 PM
Okay, I modified the Eval Script to this and it appears to work:

doneif (parent.tagis[Helper.EqpOff] = 0 )
#traitmodify[defRef,trtShield,1,""]
#traitmodify[defAC,trtShield,1,""]

Do note that you will need to fix it on all the Rhythm Blade entries from +1 to +6, and that the description of the weapon does not indicate that the AC & Reflex bonuses go up with the weapon level, which is not how the existing entries work.
#85
Modifications / Re: Rhythm Blade
Last post by Sean Abel - July 10, 2018, 02:46:29 AM
I have attempted to enter this script but its not taking and now I am getting that HAPPY ERROR [Thing to replace is  already replaced by another thing and cannot be superceded] but its being replaced by this power ARRrggg! The thing ID by the way is mwRhytBla1
The Current eval script is
Phase: Traits
Priority 1000
Index 2

Script:

doneif (tagis[Equipped.Equipped] = 0)
#traitmodify[defRef,trtItem,1,""]
     

Timing: Before scripts: Derived trtFinal
#86
Modifications / Rhythm Blade
Last post by Sean Abel - July 10, 2018, 02:18:27 AM
The weapon  reads as follows but HL only adds the AC bonus not the Ref any suggestions

Shielding BladeLevel 4+ Common
This sword's broad cross guard is larger and thicker than normal, but a few practice swipes with this weapon show that it is still perfectly balanced.

Lvl 4   +1   840 gp      Lvl 19   +4   105,000 gp
Lvl 9   +2   4,200 gp      Lvl 24   +5   525,000 gp
Lvl 14   +3   21,000 gp      Lvl 29   +6   2,625,000 gp
Weapon: Heavy blade or light blade

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 damage per plus

Property
You gain a +1 shield bonus to AC.



Published in Dragon Magazine 391.

The Current eval script is
Phase: Traits
Priority 1000
Index 1

Script:

doneif (parent.tagis[Helper.EqpOff] = 0 )
#traitmodify[defAC,trtShield,1,""]

Timing: Before scripts: Derived trtFinal
#87
Herolab 4e Development / Critical hit damage
Last post by Sean Abel - July 05, 2018, 09:28:40 PM
Has anyone figured out a way to add the critical hit damage to a magic item card?
#88
Missing Classes / Summoned and companion ect
Last post by Sean Abel - July 05, 2018, 09:26:46 PM
Has anyone figured out how to add a tab for summoned or companion creatures? or How do you handle it in your party. There is an Allie tab but they do not generate a card or stats for the allies.
#89
Missing Classes / Re: Druids
Last post by Sean Abel - July 05, 2018, 09:24:16 PM
I think it can be solved the same way clerics are with the Battle cleric option. Where you add a pick menu in the class tab under class features. I will maybe start to look into that next week or so.

The next thing I need to do is remember/reteach myself how to do linked powers. The psionics have a lot and there are some in druids and others. Basically the character gets a power that give an attack power to be used under conditions, stances, active power makes a zone enemies in the zone are affect by part B of the zone power which is an attack. Linked powers basically pick one get two printed cards.
#90
Modifications / Re: Add the INit modifier for ...
Last post by Sean Abel - July 05, 2018, 09:19:35 PM
Okay so I am getting a few mixed messages from my HL :( its been a bad day for me anyway so why not here as well.
I am not getting a stacked bonus, I am getting a timing error and now I get this message "Thing to replace is already replaced by another thing and cannot be superceded" so it will not update the items. I know that its replacing the old equipment item but it should still save!



ARRRgg this is why I am not a programmer.

I have attached my June & July Updates in case anyone has some time to see what I did wrong. Then if they can explain it to me I will fix it and make changes in my new notes.
I am working with the Weapon of Speed and Battle Harness right now once I have those I can spread out more [cause more problems]
Thanks all