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Hero Lab 4e
Herolab D&D 4e Development => Herolab 4e Development => Script Repository => Topic started by: Cryptoknight on January 17, 2014, 06:43:16 AM
Title:
Script to scale weapon damage by level
Post by:
Cryptoknight
on
January 17, 2014, 06:43:16 AM
Comes straight from HL, put here for easy reference
Code
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if (#level[] >= 21) then
perform delete[Damage.?]
perform assign[Damage.Weapon2]
endif
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