Hero Lab 4e

Herolab D&D 4e Development => Herolab 4e Development => Script Repository => Topic started by: Cryptoknight on January 17, 2014, 06:43:16 AM

Title: Script to scale weapon damage by level
Post by: Cryptoknight on January 17, 2014, 06:43:16 AM
Comes straight from HL, put here for easy reference


if (#level[] >= 21) then
  perform delete[Damage.?]
  perform assign[Damage.Weapon2]
  endif