One problem I have - the Windlord has a power which can be used either with a Melee or a Ranged Weapon. I tried adding the second type of weapon as extra tag, but this only resulted in NONE of the two weapon types getting the proper attack bonus. Currently I have it only attached to one weapon type in the Theme.
Hmmm let's take a look at a power I know which uses both.
When I look at Sly flourish, it's a power with Accessories set to Weapon
The Range text says or Range Weapon and the Power range is set to Melee.
That makes the card print out as Melee or Ranged Weapon.
I know. But if you check the attack bonus and wield the weapon where it is NOT set as accessories, you will have a lower attack bonus. The only way I can currently think of is of adding two versions of the skill, one for ranged, one for melee. The print out is fine - just the attack bonus isn't.
I haven't had that problem so long as the weapons are set on the specials page.
Hmmm, try to give a character the Windlord Theme. Make the character a melee character. Now in the Windlord user file add the AttackType RangeWep to the tags. At once the attack chance of the character will go down, the melee weapon bonus no longer counting... it seems to count only one of the two...
Don't add that tag.
Sly Flourish doesn't have it, but when I look at the card on my rogue for sly flourish it shows attack stats for both my great hunger dagger +2 and my vicious hand crossbow +2
I am unsure how I need to modify this power to make it count correct. Can you check the Windlord and bugfix it? This would be great! Thanks.
Done.