Hero Lab 4e

Herolab D&D 4e Development => Herolab 4e Development => Herolab 4e Bugs => Topic started by: Darkguy on October 31, 2014, 11:02:23 AM

Title: Theme bug
Post by: Darkguy on October 31, 2014, 11:02:23 AM
Hi,

just bough HL today and used it to create a char (Scoundrel Halfling). I chose the Trapsmith theme and noticed that the Level 5 skill power bonuses (+2 Perception, +2 Thievery) are already being applied at Level 1. I thought it might just be for that skill but I changed the theme to "Son of Alagondar" (+2 Stealth, +2 Thievery) and thos values get applied right away as well.

Is there an easy way to fix this myself using the editor or is this a bug in HeroLab itself?
Title: Re: Theme bug
Post by: Cryptoknight on November 05, 2014, 04:29:33 PM
Hmmm the level requirements are in there.  which makes me wonder if something is wrong with the themes add-on we package from Daphne
Title: Re: Theme bug
Post by: Daphne on November 06, 2014, 02:03:22 AM
Theme feature is missed a test if it is activated before applying the modification. Should have something like:
doneif ( activated = 0 )
before the #traitmodify stuff.