<?xml version="1.0" encoding="ISO-8859-1"?>
<document signature="Hero Lab Data">
  <thing id="mgElfCha19" name="Elven Chain Shirt" description="{b}Wondrous Item{/b}{br}{br}Property: You gain a +1 item bonus to AC while wearing this shirt with light armor or no armor.{br}{i}Level 19:{/i} +2 item bonus.{br}{i}Level 29:{/i} +3 item bonus." compset="MagicItem" replaces="mgElvCha19">
    <fieldval field="mgFlavor" value="This fine mesh of mithral links is no more burdensome than a cotton shirt, yet is stronger than steel."/>
    <fieldval field="mgLevel" value="19"/>
    <fieldval field="mgBonus" value="2"/>
    <fieldval field="mgEnhance" value="+2 Armor Class"/>
    <usesource source="MordensEmp" parent="Supplement" name="Mordenkainen&apos;s Magnificent Emporium"/>
    <tag group="ItemSlot" tag="isWondrous" name="Wondrous Item" abbrev="Wondrous Item"/>
    <tag group="Rarity" tag="Uncommon" name="Uncommon" abbrev="Uncommon"/>
    <eval phase="Traits" priority="5000"><![CDATA[
doneif (tagis[Equipped.Equipped] = 0)
            #traitmodify[defAC,trtItem,2,""]]]>
      <before name="Derived trtFinal"/>
      </eval>
    </thing>
  <thing id="mgElfCha9" name="Elven Chain Shirt" description="{b}Wondrous Item{/b}{br}{br}Property: You gain a +1 item bonus to AC while wearing this shirt with light armor or no armor.{br}{i}Level 19:{/i} +2 item bonus.{br}{i}Level 29:{/i} +3 item bonus." compset="MagicItem" replaces="mgElveCha9">
    <fieldval field="mgFlavor" value="This fine mesh of mithral links is no more burdensome than a cotton shirt, yet is stronger than steel."/>
    <fieldval field="mgBonus" value="1"/>
    <fieldval field="mgLevel" value="9"/>
    <fieldval field="mgEnhance" value="+1 Armor Class"/>
    <usesource source="MordensEmp" parent="Supplement" name="Mordenkainen&apos;s Magnificent Emporium"/>
    <tag group="Rarity" tag="Uncommon" name="Uncommon" abbrev="Uncommon"/>
    <tag group="ItemSlot" tag="isWondrous" name="Wondrous Item" abbrev="Wondrous Item"/>
    <eval phase="Traits" priority="5000"><![CDATA[
doneif (tagis[Equipped.Equipped] = 0)
            #traitmodify[defAC,trtItem,1,""]]]>
      <before name="Derived trtFinal"/>
      </eval>
    </thing>
  <thing id="mgElfCha29" name="Elven Chain Shirt" description="{b}Wondrous Item{/b}{br}{br}Property: You gain a +1 item bonus to AC while wearing this shirt with light armor or no armor.{br}{i}Level 19:{/i} +2 item bonus.{br}{i}Level 29:{/i} +3 item bonus." compset="MagicItem" replaces="mgElvCha29">
    <fieldval field="mgFlavor" value="This fine mesh of mithral links is no more burdensome than a cotton shirt, yet is stronger than steel."/>
    <fieldval field="mgEnhance" value="+3 Armor Class"/>
    <fieldval field="mgBonus" value="3"/>
    <fieldval field="mgLevel" value="29"/>
    <usesource source="MordensEmp" parent="Supplement" name="Mordenkainen&apos;s Magnificent Emporium"/>
    <tag group="ItemSlot" tag="isWondrous" name="Wondrous Item" abbrev="Wondrous Item"/>
    <tag group="Rarity" tag="Uncommon" name="Uncommon" abbrev="Uncommon"/>
    <eval phase="Traits" priority="5000"><![CDATA[
doneif (tagis[Equipped.Equipped] = 0)
            #traitmodify[defAC,trtItem,3,""]]]>
      <before name="Derived trtFinal"/>
      </eval>
    </thing>
  </document>
