<?xml version="1.0" encoding="ISO-8859-1"?>
<document signature="Hero Lab Data">
  <thing id="thViglnt" name="Vigilante" description="In even the noblest kingdoms, justice can fall by the wayside, and in corrupt or evil ones, villains can often escape fair judgment. Most people stand by and let this pass, but some have a passion for justice that won&#146;t submit to impotent laws. These few take personal charge of seeking out evil and punishing it as they see fit. These people are vigilantes.\n    Vigilantes operate outside the law and therefore must be careful about how they enforce their justice.\nMany hide their true identities behind simple black masks or more elaborate disguises. They must work at night, out of sight of the city watch and their criminal enemies. They are often forced to travel in unorthodox ways, sprinting over city rooftops or skulking through dark alleys and sewers.\n    A vigilante&#146;s impact goes beyond his or her direct work. Vigilantes know that fear of their vengeance can deter would-be evildoers. So, they use dramatic and flamboyant fighting styles to draw their enemies&#146; attention. Further, they often leave a distinctive token with those they bring to justice, ranging from the symbolic, such as a dead rose, to the gruesome, such as carving their symbol into an enemy&#146;s flesh.\n    The common folk develop strong opinions about vigilantes, sometimes labeling them heroes while fearing them as dangerous criminals at other times. It is up to each vigilante to establish a legacy that is most true to his or her brand of justice.\n    {b}Vigilante Level 5 Feature (1st level):{/b} You gain a +5 power bonus to Intimidate checks against those who recognize you as a vigilante.\n    {b}Vigilante Starting Feature (5th level):{/b} You gain the mark of the vigilante power.\n    {b}Vigilante Level 10 Feature (10th level):{/b} You gain a +1 power bonus to your Will defense." compset="Theme">
    <bootstrap thing="fViglnt1"></bootstrap>
    <bootstrap thing="fViglnt5"></bootstrap>
    <bootstrap thing="fViglnt10"></bootstrap>
    </thing>
  <thing id="fViglnt1" name="Vigilante Starting Feature" description="{b}Vigilante Starting Feature (1st level):{/b} You gain the mark of the vigilante power." compset="ThemeFeat">
    <tag group="ReqLevel" tag="1"/>
    <bootstrap thing="pwviglnt1"></bootstrap>
    </thing>
  <thing id="fViglnt5" name="Vigilante Level 5 Feature" description="{b}Vigilante Level 5 Feature (5th level):{/b}You gain a +5 power bonus to Intimidate checks against those who recognize you as a vigilante." compset="ThemeFeat">
    <tag group="ReqLevel" tag="5"/>
    </thing>
  <thing id="fViglnt10" name="Vigilante Level 10 Feature" description="{b}Vigilante Level 10 Feature (10th level):{/b} You gain a +1 power bonus to your Will defense." compset="ThemeFeat">
    <tag group="ReqLevel" tag="10"/>
    <eval phase="Traits" priority="1000"><![CDATA[#traitmodify[defWill,trtPower,1,""]]]></eval>
    </thing>
  <thing id="pwviglnt1" name="Mark of the Vigilante" description="{b}Effect:{/b} You assume a stance, the mark of the vigilante. Until the stance ends, you gain the following benefits.\n         Whenever you hit an enemy with a melee or ranged attack, you can mark the enemy until the end of your next turn.\n         You gain a +2 power bonus to all defenses against opportunity attacks that you provoke by moving." compset="Power">
    <fieldval field="pwFlavor" value="Your signature fighting style unnerves your foes."/>
    <tag group="PowerAcc" tag="Weapon"/>
    <tag group="PowerType" tag="Utility"/>
    <tag group="ActionType" tag="Minor"/>
    <tag group="PowerClass" tag="ThemePower"/>
    <tag group="PowerTheme" tag="thViglnt"/>
    <tag group="PowerSrc" tag="Martial"/>
    <tag group="PowerUse" tag="Encounter"/>
    <tag group="EffectType" tag="Fear"/>
    <tag group="EffectType" tag="Stance"/>
    <tag group="AttackType" tag="Personal"/>
    </thing>
  <thing id="pwViglnt2" name="Vigilante Grift" description="{b}Effect:{/b} Make a saving throw against one effect that a save can end." compset="Power">
    <fieldval field="pwFlavor" value="You draw upon your inner drive to shake off a debilitating effect."/>
    <tag group="PowerAcc" tag="Weapon"/>
    <tag group="PowerType" tag="Utility"/>
    <tag group="ActionType" tag="Minor"/>
    <tag group="ReqLevel" tag="2"/>
    <tag group="PowerClass" tag="ThemePower"/>
    <tag group="PowerTheme" tag="thViglnt"/>
    <tag group="PowerSrc" tag="Martial"/>
    <tag group="PowerUse" tag="Encounter"/>
    <tag group="AttackType" tag="Personal"/>
    </thing>
  <thing id="pwViglnt6" name="Dramatic Entrance" description="{b}Trigger:{/b} You roll initiative.\n\n{b}Effect:{/b} You gain a +5 power bonus to your initiative check. Additionally, you gain a +2 power bonus to speed and to attack rolls until the end of the encounter or an enemy acts in the encounter. Until the end of the encounter or until an enemy hits you with an attack, you gain a +2 power bonus to all defenses." compset="Power">
    <fieldval field="pwFlavor" value="You flamboyantly rush into combat, dazzling your foes."/>
    <tag group="PowerAcc" tag="Weapon"/>
    <tag group="PowerType" tag="Utility"/>
    <tag group="ActionType" tag="Free"/>
    <tag group="ReqLevel" tag="6"/>
    <tag group="PowerClass" tag="ThemePower"/>
    <tag group="PowerTheme" tag="thViglnt"/>
    <tag group="PowerSrc" tag="Martial"/>
    <tag group="PowerUse" tag="Daily"/>
    <tag group="AttackType" tag="Personal"/>
    </thing>
  <thing id="pwViglnt10" name="Roof-Runner Stance" description="{b}Effect:{/b} You assume the roof-runner stance. Until the stance ends, you ignore difficult terrain. Additionally, you can climb, balance, and squeeze at full speed rather than at half speed." compset="Power">
    <fieldval field="pwFlavor" value="You move gracefully over and past obstacles that impede your foes."/>
    <tag group="PowerAcc" tag="Weapon"/>
    <tag group="PowerType" tag="Utility"/>
    <tag group="ActionType" tag="Minor"/>
    <tag group="PowerSrc" tag="Martial"/>
    <tag group="ReqLevel" tag="10"/>
    <tag group="PowerClass" tag="ThemePower"/>
    <tag group="PowerTheme" tag="thViglnt"/>
    <tag group="PowerUse" tag="Daily"/>
    <tag group="AttackType" tag="Personal"/>
    </thing>
  </document>
