<?xml version="1.0" encoding="ISO-8859-1"?>
<document signature="Hero Lab Data">
  <thing id="mgHdInt10" name="Headband of Intellect" description="{b}Head Slot{/b}{br}{br}Property: Gain a +2 item bonus to knowledge or monster knowledge checks, and a +1 item bonus to attack rolls on powers that have the psychic keyword.{br}{i}Level 20:{/i} Gain a +4 item bonus to knowledge{br}{i}Level 30:{/i} Gain a +6 item bonus to knowledge{br}{br}Power * Daily (Minor Action): Gain a +2 power bonus to the next Intelligence attack that you make this turn.{br}{br}{i}Level 20:{/i} Gain a +3 power bonus to the.{br}{br}{i}Level 30:{/i} Gain a +4 power bonus to the." compset="MagicItem" replaces="mgHeaInt10">
    <fieldval field="mgFlavor" value="This ornamental silk cord strengthens your mental retention, recall, and powers."/>
    <fieldval field="mgLevel" value="10"/>
    <usesource source="AdvenVault" parent="Supplement" name="Adventurer&apos;s Vault"/>
    <tag group="Rarity" tag="Rare" name="Rare" abbrev="Rare"/>
    <tag group="ItemSlot" tag="isHead" name="Head" abbrev="Head"/>
    <bootstrap thing="pMIHeadInt"></bootstrap>
    <eval phase="Setup" priority="1000"><![CDATA[   doneif (tagis[Equipped.Equipped] = 0)

      foreach pick in hero from Power where "DamageType.Psychic"
        perform eachpick.field[pwAtkMod].modify[+,1,""]
        nexteach]]></eval>
    </thing>
  <thing id="mgHdInt20" name="Headband of Intellect" description="{b}Head Slot{/b}{br}{br}Property: Gain a +2 item bonus to knowledge or monster knowledge checks, and a +1 item bonus to attack rolls on powers that have the psychic keyword.{br}{i}Level 20:{/i} Gain a +4 item bonus to knowledge{br}{i}Level 30:{/i} Gain a +6 item bonus to knowledge{br}{br}Power * Daily (Minor Action): Gain a +2 power bonus to the next Intelligence attack that you make this turn.{br}{br}{i}Level 20:{/i} Gain a +3 power bonus to the.{br}{br}{i}Level 30:{/i} Gain a +4 power bonus to the." compset="MagicItem" replaces="mgHeaInt20">
    <fieldval field="mgFlavor" value="This ornamental silk cord strengthens your mental retention, recall, and powers."/>
    <fieldval field="mgLevel" value="20"/>
    <usesource source="AdvenVault" parent="Supplement" name="Adventurer&apos;s Vault"/>
    <tag group="Rarity" tag="Rare" name="Rare" abbrev="Rare"/>
    <tag group="ItemSlot" tag="isHead" name="Head" abbrev="Head"/>
    <bootstrap thing="pMIHeadInt"></bootstrap>
    <eval phase="Initialize" priority="1000"><![CDATA[   doneif (tagis[Equipped.Equipped] = 0)

      foreach pick in hero from Power where "DamageType.Psychic"
        perform eachpick.field[pwAtkMod].modify[+,1,""]
        nexteach]]></eval>
    </thing>
  <thing id="mgHdInt30" name="Headband of Intellect" description="{b}Head Slot{/b}{br}{br}Property: Gain a +2 item bonus to knowledge or monster knowledge checks, and a +1 item bonus to attack rolls on powers that have the psychic keyword.{br}{i}Level 20:{/i} Gain a +4 item bonus to knowledge{br}{i}Level 30:{/i} Gain a +6 item bonus to knowledge{br}{br}Power * Daily (Minor Action): Gain a +2 power bonus to the next Intelligence attack that you make this turn.{br}{br}{i}Level 20:{/i} Gain a +3 power bonus to the.{br}{br}{i}Level 30:{/i} Gain a +4 power bonus to the." compset="MagicItem" replaces="mgHeaInt30">
    <fieldval field="mgFlavor" value="This ornamental silk cord strengthens your mental retention, recall, and powers."/>
    <fieldval field="mgLevel" value="30"/>
    <usesource source="AdvenVault" parent="Supplement" name="Adventurer&apos;s Vault"/>
    <tag group="Rarity" tag="Rare" name="Rare" abbrev="Rare"/>
    <tag group="ItemSlot" tag="isHead" name="Head" abbrev="Head"/>
    <bootstrap thing="pMIHeadInt"></bootstrap>
    <eval phase="Initialize" priority="1000"><![CDATA[   doneif (tagis[Equipped.Equipped] = 0)

      foreach pick in hero from Power where "DamageType.Psychic"
        perform eachpick.field[pwAtkMod].modify[+,1,""]
        nexteach]]></eval>
    </thing>
  </document>
